ActionScript 3.0 for Adobe Flash Specifications
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Adobe Authorized Training Provider, Train Simple has built this interactive training app to teach you how to fully take advantage of Flash's...
Adobe Authorized Training Provider, Train Simple has built this interactive training app to teach you how to fully take advantage of Flash's programming language, ActionScript 3.0. There are approximately 6 hours of training videos broken up into small hands-on exercises so you can learn on the go! Links are provided for you to download the course files so you can follow along with the instructor, step-by-step. Our videos have been enhanced to zoom into small areas making it easy to see on your iPhone or iPod Touch.The videos are broken up into 7 different chapters and topics include:Lesson 1 - Getting Started with ActionScript 3Actions Panel and Preferences Declaring & Tracing VariablesConcatenating Values typeof Operator Commenting your CodeWriting FunctionsArguments Return StatementsOverview of ClassesEvents and ListenersEvents and Handlers Example Data Type Conversion Manipulating a MovieClipLesson 2 - Conditional LogicIf Statement If, Else, Else If Conditional Statements Applied Conditional Statements Applied pt.2Conditional Statements Applied pt.3Conditional Operator Toggle Button Switch StatementsLesson 3 - Data StructuresArrays Elements and Properties Array Methods Arrays Applied pt.1Arrays Applied pt.2 Working with Objects Working with Objects pt.2 Displaying Object PropertiesLesson 4 - Looping StatementsOverview of Loops For Loop While Loop Do While For Each In LoopsFor In LoopTimer ClassLesson 5 - Exploring Built-in ClassesMovieClip Properties MovieClip Properties pt.2 Tween Class Ease Options Tween Methods Tween Events Graphics Class Draw Curves Fill and Remove Shape Draw Circle, Rectangle, Rounded Rectangle TextField ClassTextFormat ClassURLRequestLesson 6 - Loading External ContentLoader ClassLoader Events Preloader URLLoader Displaying Text in a TextField Loading VariablesLesson 7 - Introduction to ClassesCreating a Class Document Class and Extending ClassesCreating Properties and Methods Attaching a Class to a Library Item Attaching a Class to a Library Item pt.2 Classpaths
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